Now Writing For Gather Your Party
May 18, 2013 Leave a comment
Just a quick heads-up.
I now contribute to http://www.gatheryourparty.com/
All my future video game related articles will be published on GYP first and here after a short period of time, while non video game related articles, if any, will be published on liveware.problem exclusively.




A Brief History Of FPS Mechanics; Part 4 – The Dark Age
May 3, 2013 1 Comment
Where were you when it all ended?
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Filed under Analysis, Commentary, Design, Games, Opinion Tagged with 3d, Battlefield, Bioshock, Bulletstorm, bunnyhopping, Call Of Duty, circle strafe, Counter Strike, crouch jump, crouching, dolphin dive, doom, fps, golden age, grenade jump, Half Life, Halo, Infinite, mechanics, Modern Warfare, Planetside, quake, quake 2, quake 3 arena, rocket jump, silver age, stagnation, strafe jumping, wolfenstein