March 9, 2014 2 Comments
February 8, 2014 Leave a comment
Born into a pack, there is no choice but take orders to attack.
February 5, 2014 Leave a comment
While gameplay mechanics encompass the rules and tools of play, level design is the element that gives the game shape beyond its rules. Level design is often misunderstood as level geometry, but it is used as another term for challenge design. It encompasses everything from geometry to enemy and hazard placements. It is the design of a challenge-environment.
August 16, 2013 Leave a comment
You can click on the image to be taken to a direct mp3 download or click here to get redirected to Gather Your Party.
Participants: Aleksander Adamkiewicz, Amer Hmaidan, Chris Wagar, Rob Welch, Marcus Puckett